Skip to main content

All about the accuracy

The Gun Nuts

Some of the most beautiful thing about open-source, rouge-like games are that it brings out the geeks in all of us. In one game, it brought out the geography geek to express themselves into the game that turns a simple management game into something that teaches you a bit about geographical compounds and where they are formed. In the case of Cataclysm-DDA, and in this particular issue, we tapped into the gun nuts. Based on some comprehensive review, someone provided a case to convince the community to fix a simple typo mistake. I mean, it's a typo mistake on a simple ammo object, and this person went and dug up information only the hard-core gun enthusiast would care to pen down! I certainly enjoyed reading and learning more about the world of guns, ammo, politics, military, and a piece of history just so that I can understand the need to add the negative sign in front of a number. It was fantastic.

The fix

This was a simple case. The issuer even spelt out exactly what to do. I went to the offending file, and added the negative sign in front of the number to adjust the accuracy of the ammo. Fairly simple with no real confusion. Job done, lesson enjoyed.

Comments

Popular posts from this blog

Project: Boost-free goblins

The headache: Boost Don't take me wrongly: Boost library is a powerful set of tools for bleeding-edge technology. Much of it gets absorbed into the C++ Standard Libraries. The problem lies in our project being inactive for 7 years, which means it is relying on a library that is 7 years behind. Installing such an old library is a chore, and securing a pre-built package is problematic at best. The project is even incompatible with the later versions of Boost. It may have once given the original developers a powerful technology to propel their project in the past, but now we are stuck with clock stopped at 2011. Along with libtcod being stuck also in 2012, dealing with Boost is critical to bringing the project up-to-date. Options There are several ways to address the issue. Option 1 : Upgrade We can read each related source code, research how Boost has modified the relevant function calls, and either fix the expected return type or required input type, This may lead to mor...

Project: Boost-free Goblins, Part 2

Last time at the goblin_camp The mad developers went on a warpath to rinse away Boost from the goblins. Loud yelling and crying was involved, 52 of them. But now that all the yelling is out of the way, how should we do this? Repetition, repetition, ... I am personally a very lazy programmer. If I can make computer do the job for me, I would have the computer do the job for me. While hunting down every instance of a library manually is doable in small number, as it was for cstdint, Other Boost libraries are more widely used and require much more effort scanning the text. Text. Text. Well, if we are talking about text-manipulation in sh ... Scripting my problem away My beloved hobby tools If it is not apparently already, I love automating tasks, and UNIX shell scripting had been my go-to solution for any binary scripting needs, especially in the days before I learned to program. This problem can be solved quite easily using few lines of scripts. Caveat We will be making a s...

Vehicles with a Broken Frame

Browsing through github projects in C/C++ Trying to find ways to link up the goblin_camp project with more automated testers, I started looking around the Readme.md files of other C/C++ projects in github. From neovim, I found AppVeyor, and although I have not yet set it up, it promises to supplement Travis CI with Windows test builds. I also found Coverity Scan, which might be a way for us to scan the large, preexisting code and fix goblin_camp. Then, from Cataclysm-DDA, I found Bounty Source . The icon had a dollar figures on it, so I assumed it was some sort of funnily-named fund raising site. It was, but with a twist. Show Me The Money Apparently, this site is designed to help the project by having people put down money into a pot to fix certain issues listed in Github. Some of the issues were very popular: enough people contributed to the pot of 250 dollars. I would also imagine those are tough ones. I found myself a less-popular, 4 year-old issue of 15 dollars . I am mor...